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Too much stuff. How can we choose what to watch / play / read in an era of over abundance.

This morning  I signed up for Amazon's Kindle first service. It is a kind of book club where you pay a monthly sub and get to pick one of six pre release books on Kindle every month. At only £0.99 per month it is a very low risk commitment and it can be cancelled any time. My reason for joining has nothing to do with hoping to read the next blockbuster at a bargain price before it goes on general release. It is simply my latest attempt to solve the ever growing problem of what piece of media (book, film, game) to consume next. There are too many new books out there just as there are too many news game, too many new TV series and too many new movies. I am willing to give Amazon's editorial staff a go at suggesting what I should read next.

 There is simply too much stuff out there. How on earth does one choose which stuff to spend the time and effort consuming? Mega corporations like Netflix, Google and Amazon have spent millions trying to answer this question with algorithms that analyse your profile and your past behaviour to predict what you would like to read, watch, play or buy next. Facebook and its ilk try to leverage the power of social connection to answer this question on the premise that if your friends like something then maybe you will like it too. None of these services answer the question to my satisfaction however. Their recommendations are wrong as often as they are right and the very mechanical nature of their algorithms puts me off.

Trusted reviewers are another obvious approach but in today's world of instant access to everyone's opinion that is simply swapping one problem of overabundance for another. On YouTube for example there are thousands of video game reviewers and the more popular ones often have widely differing opinions. Which reviewers should I follow? Can someone start reviewing the reviewers please? Aggregate review sites can sometimes be useful for highlighting the all time classics that everyone really should sample but the mechanical nature of their algorithms obscures as much as it reveals. A quick look at the top rated video games on the last 90 days on Metacritic will quickly convince you that that approach is fraught with hazard. While there are likely to be some gems on the list I defy anyone to play and enjoy all of the eclectic assortment of titles that pop up.

Over the last year I have had great success with Humble Monthly's curated bundle of video games. Of the six or seven games in each month's bundle I have always found one or two that have held my attention long enough to more than justify the bundle price. More often than not it is one of the lesser known indie titles that grabs me rather than the headline game. Last month I spend a lot of time playing Neon Chrome. I am currently enjoying Steamworld Heist from the February bundle although I do intend to sample XCOM 2 later. Teh key word for me here is "curated". I really do get the impression that each of these games are chosen by someone for a reason. Some of the choice are more "experimental" that others but with very rare exceptions I don't think any of the games are just thrown in to meet a price target.


Comments

Anonymous said…
Did you read this? :)
http://www.economist.com/news/special-report/21716467-technology-has-given-billions-people-access-vast-range-entertainment-gady
http://www.economist.com/news/special-report/21716460-forget-long-tail-battle-consumers-attention
mbp said…
I hadn't seen it before. Thanks for linking. Very interesting to note that despite massive choice a small number of blockbusters are still getting the bulk of attention. T

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